Integrasi Teknologi Artificial Intelligence (AI) pada Bahan Ajar Bahasa Indonesia untuk Meningkatkan Hasil Belajar Mahasiswa

Nafri Yanti, Arono Arono, Edi Susanto, Noermanzah Noermanzah, Sandy Muhammadiansyah, Anggi Rosita

Abstract


Penelitian ini bertujuan untuk menggambarkan bagaimana integrasi teknologi Artificial Intelligence (AI) dalam bahan ajar digital interaktif terhadap hasil belajar mahasiswa. Penelitian ini menggunakan pendekatan campuran (mixed methods). Partisipan merupakan 90 mahasiswa yang berasal dari program studi yang mewakili bidang saintek (Farmasi) dan soshum (Manajemen) pada mata kuliah MKWK Bahasa Indonesia, serta mahasiswa dari Program Studi Pendidikan Bahasa Indonesia dalam mata kuliah keterampilan menyimak. Data dikumpulkan melalui kuesioner skala Likert, observasi aktivitas kelas, dan wawancara semi-terstruktur dengan mahasiswa dan dosen. Hasil analisis menunjukkan bahwa mahasiswa memberikan respon positif terhadap integrasi bahan ajar berbasis AI, dengan skor rata-rata tinggi pada aspek kognitif (26,27), afektif (26,14), dan psikomotorik (25,82) dari skor maksimal 30. Platform Teachy, MagicSchool, dan ClassPoint terbukti membantu meningkatkan hasil belajar mahasiswa pada aspek kognitif, afektif dan psikomotorik. Dosen dan institusi pendidikan tinggi disarankan untuk lebih proaktif dalam mengintegrasikan teknologi AI ke dalam proses pembelajaran, disertai pelatihan teknis dan pedagogis yang memadai.


Keywords


Artificial Intelligence (AI); bahan ajar digital; teknologi; pembelajaran interaktif

References


Al Hashimi, S., Al Muwali, A., Zaki, Y., & Mahdi, N. (2019). The Effectiveness of Social Media and Multimedia-Based Pedagogy in Enhancing Creativity Among Art, Design, and Digital Media Students. International Journal of Emerging Technologies in Learning, 14(21), 176–190. https://doi.org/10.3991/ijet.v14i21.10596

Alyoussef, I. Y. (2023). Acceptance of E-Learning in Higher Education: The Role of Task-Technology Fit With The Information Systems Success Model. Heliyon, 9(3), e13751. https://doi.org/10.1016/j.heliyon.2023.e13751

Annamalai, N., Bervell, B., Mireku, D. O., & Andoh, R. P. K. (2025). Artificial Intelligence in Higher Education: Modelling Students’ Motivation for Continuous Use of Chatgpt Based On A Modified Self-Determination Theory. Computers and Education: Artificial Intelligence, 100346. https://doi.org/10.1016/j.caeai.2024.100346

Aprileny Hutahaean, L., Siswandari, & Harini. (2019). Utilization of Iteractive E-Module as a Learning Media in the Digital Age. Proceedings of the National Seminar on Postgraduate Educational Technology UNIMED, 1(2018), 298–305. http://digilib.unimed.ac.id/id/eprint/38744

Arono, Nadrah, Susanti, E., Harti, L., Wulandari, C., Yanti, N., & Harbelubun, Y. C. D. A. (2025). The Implementation of TPACK-Based Metacognitive Listening Strategies in Improving Students’ Critical Listening Skills. Journal of Language Teaching and Research, 16(1), 346–358. https://doi.org/10.17507/jltr.1601.36

Aydin, A., & Aytekin, C. (2018). Teaching Materials Development and Meeting the Needs of the Subject: A Sample Application. International Education Studies, 11(8), 27. https://doi.org/10.5539/ies.v11n8p27

Bertram, C., Weiss, Z., Zachrich, L., & Ziai, R. (2021). Artificial Intelligence in History Education. Linguistic Content and Complexity Analyses of Student Writings in the Cahist Project (Computational Assessment of Historical Thinking). Computers and Education: Artificial Intelligence, 100038. https://doi.org/10.1016/j.caeai.2021.100038

Bower, M. (2019). Technology‐mediated Learning Theory. British Journal of Educational Technology, 50(3), 1035–1048. https://doi.org/10.1111/bjet.12771

Braun, V., & Clarke, V. (2006). Using Thematic Analysis in Psychology. Qualitative research in psychology, 3(2), 77–101.

Budiarto, F., & Jazuli, A. (2021). Interactive Learning Multimedia Improving Learning Motivation Elementary School Students. https://doi.org/10.4108/eai.19-7-2021.2312497

Creswell, J. W. (2009). Research Design Qualitative, Quantitative, and Mixed Method Approach. In Sage. SAGE Publications. https://doi.org/10.1163/22118993-90000268

Egunjobi, D., & Adeyeye, O. (2024). Revolutionizing Learning: The Impact of Augmented Reality (AR) and Artificial Intelligence (AI on Education. International Journal of Research Publication and Reviews, 5(10), 1157–1170. https://doi.org/10.55248/gengpi.5.1024.2734

Fan, X., & Li, J. (2023). Artificial Intelligence-Driven Interactive Learning Methods for Enhancing Art and Design Education in Higher Institutions. In Applied Artificial Intelligence (Vol. 37, Nomor 1). Informa UK Limited. https://doi.org/10.1080/08839514.2023.2225907

Gontina, W., & Asyhar, R. (2023). Dampak Artificial Intelligence Terhadap Pembelajaran Ipa/Fisika Di Sekolah. Silampari Jurnal Pendidikan Ilmu Fisika, 5(2), 238–250. https://doi.org/10.31540/sjpif.v5i2.2609

Haleem, A., Javaid, M., Qadri, M. A., & Suman, R. (2022). Understanding The Role Of Digital Technologies In Education: A Review. Sustainable Operations and Computers, 3(February), 275–285. https://doi.org/10.1016/j.susoc.2022.05.004

Hayani, A., Fahmi, F., & Marpaung, R. C. P. (2020). Penguatan Pendidikan Karakter dalam Pembelajaran Berbasis Hots Character Education Strengthening in Hots-Based Learning. In FIKROTUNA (Vol. 11, Nomor 1). LP2M Institut Agama Islam Al-Khairat. https://doi.org/10.32806/jf.v11i01.3936

He, Q., Chen, H., & Mo, X. (2024). Practical Application of Interactive AI Technology Based on Visual Analysis in Professional System of Physical Education In Universities. Heliyon, 10(3), e24627. https://doi.org/10.1016/j.heliyon.2024.e24627

Hiasa, F., Supadi, S., Agustina, E., Afrodita, M., Lazfihma, L., & Yanti, N. (2023). Development of Android-Based Learning Media Assisted by Thunkable Applications in Literary History Courses. Bahastra, 43(2), 221–233. https://doi.org/10.26555/bs.v43i2.514

Karim, A. S., Agarina, M., Sutedi, S., Hasibuan, M. S., & Fauzi, M. (2022). Pelatihan Pembuatan Media Pembelajaran Interaktif Berbasis Classpoint Bagi Guru di Propinsi Lampung. J-Abdi Jurnal Pengabdian Kepada Masyarakat, 2(3), 4399–4406. https://doi.org/10.53625/jabdi.v2i3.2986

Kreijns, K., Vermeulen, M., van Buuren, H., & Van Acker, F. (2017). Does Successful use of Digital Learning Materials Predict Teachers’ Intention to Use Them Again in the Future? International Review of Research in Open and Distance Learning, 18(7), 158–174. https://doi.org/10.19173/irrodl.v18i7.2895

Kusuma, M. D., Rosidin, U., Abdurrahman, A., & Suyatna, A. (2017). The Development of Higher Order Thinking Skill (Hots) Instrument Assessment In Physics Study. IOSR Journal of Research & Method in Education (IOSRJRME), 07(01), 26–32. https://doi.org/10.9790/7388-0701052632

Li, Z. (2023). The Significance of Educational Application of Artificial Intelligence and Its Current State in China. Science Insights Education Frontiers, 16(2), 2589–2597. https://doi.org/10.15354/sief.23.re215

Mohd Amin, M. R., Ismail, I., & Sivakumaran, V. M. (2025). Revolutionizing Education with Artificial Intelligence (AI)? Challenges, and Implications for Open and Distance Learning (ODL). Social Sciences and Humanities Open, 11(December 2024), 101308. https://doi.org/10.1016/j.ssaho.2025.101308

Nachiappan, S., Ahmad Damahuri, A., Ganaprakasam, C., & Suffian, S. (2018). Application Of Higher Order Thinking Skills (HOTS) in Teaching and Learning Through Communication Component and Spiritual, Attitudes and Values Component in Preschool. Southeast Asia Early Childhood Journal, 7, 24–32. https://doi.org/10.37134/saecj.vol7.3.2018

Nugraha, M. I., Irwanto, I., & Desmira, D. (2024). Development of Interactive Learning Media for the Basics of Electrical Engineering Based on Augmented Reality. Eduproxima Jurnal Ilmiah Pendidikan Ipa, 6(2), 438–447. https://doi.org/10.29100/.v6i2.5255

Nurbani, A. N., & Sugiyanto, N. C. (2021). Powerpoint Sebagai Media Pembelajaran Daring Untuk Keterampilan Menyimak Siswa Usia Dini. Kanigara, 1(1), 62–72. https://doi.org/10.36456/kanigara.v1i1.3159

Piaget, J. (1954). The Construction of Reality in the Child. Routledge.

Pickard, M. J. (2007). The New Bloom’s Taxonomy: An Overview for Family and Consumer Sciences. Journal Of Family And Consumer Sciences Education, 25(1).

Prasetiyowati, Y., & Tandyonomanu, D. (2015). Pengembangan Modul Elektronik pada Mata Pelajaran Animasi 3 Meningkatkan Hasil Belajar di SMK Negeri 1 Magetan. Jurnal Mahasiswa Teknologi Pendidikan.

Pratita, D., Amrina, D. E., & Djahir, Y. (2021). Analysis of Student Needs for Materials Teach As a Reference To Develop Digital Learning E-Modules. Journal PROFIT of Economics and Economics Education Studies, 8(1), 69–74. https://doi.org/10.36706/jp.v8i1.13129

Sezaki, H., Lei, Y., Xu, Y., Hachisuka, S., Warisawa, S., & Kurita, K. (2023). Online Technology-Based Microteaching in Teacher Education: A Systematic Literature Review. Procedia Computer Science, 225, 2487–2496. https://doi.org/10.1016/j.procs.2023.10.240

Sharab, L., Butul, B., & Guha, U. (2024). Integrating Critical thinking and embracing Artificial Intelligence: Dual Pillars for advancing dental education. Saudi Dental Journal, 36(12), 1660–1667. https://doi.org/10.1016/j.sdentj.2024.11.004

Sujatmiko, S., & Dyah.P., R. (2023). The Influence of Classpoint-Based Interactive Media on Research Learning Outcomes in Elementary Schools. https://doi.org/10.4108/eai.22-7-2023.2335418

Tomlinson, B. (2012). Materials development for language learning and teaching. Language Teaching, 45(2), 143–179.

https://doi.org/10.1017/S0261444811000528

Wardhono, A. (2024). The Implementation of ClassPoint to Improve the Students’ Grammar Competence to the Freshmen Students Universitas PGRI Ronggolawe Tuban Academic Year 2024. Inovasi-Jurnal Diklat Keagamaan, 18(2), 209–224. https://doi.org/10.52048/inovasi.v18i2.572

Whayuni, S., & Etfita, F. (2019). Efektivitas Bahan Ajar Berbasis Android Terhadap Hasil Belajar. Journal of Chemical Information and Modeling, 53(9), 1689–1699. https://doi.org/https://doi.org/10.25299/geram.2019.vol7(2).4069

Yang, S. J. H., Ogata, H., Matsui, T., & Chen, N. S. (2021a). Computers and education: artificial intelligence. Computers and Education: Artificial Intelligence, 2(1), 1–5. https://doi.org/10.1016/j.caeai.2021.100008

Yanti, N., Arono, Hiasa, F., Junaidi, F., Noermanzah, & Kurniawan, R. (2025). Indonesian Teachers’ Roles in Designing and Utilizing AI-Powered Animated Videos: A Case Study on Classroom Practices and Character Development. International Journal of Learning, Teaching and Educational Research, 24(6), 833–856. https://doi.org/10.26803/ijlter.24.6.38

Yanti, N., Sunendar, D., & Mulyati, Y. (2024). Systematic , Active , Contextual , Technological , Integrative ( SAKTI ) Framework in the Development of Critical Listening Teaching Materials. 9(1), 102–115.

Yue Yim, I. H. (2024). A critical review of teaching and learning artificial intelligence (AI) literacy: Developing an intelligence-based AI literacy framework for primary school education. Computers and Education: Artificial Intelligence, 7(October), 100319. https://doi.org/10.1016/j.caeai.2024.100319

Zhao, C. (2024). Application and Prospect of Artificial Intelligence in Personalized Learning. Journal of Innovation and Development, 8(3), 24–27. https://doi.org/10.54097/nzxx6z36




DOI: http://dx.doi.org/10.29300/disastra.v8i1.8613

Refbacks

  • There are currently no refbacks.


Copyright (c) 2026 nafri yanti, Arono Arono, Edi Susanto, Noermanzah Noermanzah, sandy muhammadiansyah

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Disastra: Jurnal Pendidikan Bahasa dan Sastra Indonesia

disastra@mail.uinfasbengkulu.ac.id

Universitas Islam Negeri Fatmawati Sukarno Bengkulu
Jl. Raden Fatah Kel. Pagar Dewa Kec. Selebar Kota Bengkulu, Indonesia

Disastra: Jurnal Pendidikan Bahasa dan Sastra Indonesia is indexed by:


DISASTRA: Jurnal Pendidikan Bahasa dan Sastra Indonesia ini diterbitkan oleh UIN Fatmawati Sukarno Bengkulu dan Disebarluaskan dengan perijinan dibawah Creative Commons Attribution License (CC BY 4.0)